Hello. Welcome to my page!
I’m a 21 year old aspiring Character Artist currently studying 3D art for Game Development at PlaygroundSquad in Sweden.
During my study my main focus has been to get confident in the entire process of making game ready characters from start to finish, including rigging and animation. My favorite part of the process is Sculpting, Texturing, and Animation.
Software I use daily include Autodesk Maya, ZBrush, Adobe Substance Painter, Adobe Photoshop, and Marmoset Toolbag.
Since before my study at PlaygroundSquad I’ve had lots of experience in traditional art, as well as digital 2D art (and animation) in Adobe Photoshop.
I’ve always been interested in creating creatures and monsters from my own imagination, whether it be sculpting masks, drawing detailed 2D concepts, or sculpting in ZBrush. I also enjoy the challenge of interpreting some else's creation / art, and putting my own creative twist to it.
You’re more than welcome to check out my ArtStation and Instagram, or contact me if you have any further questions. I also got a LinkedIn.
Thank you for taking the time to read my page, and I wish you a wonderful day! : )
// Olivia Grönlund