bingbong

𓆞Sebastian Jönestig𓆝

Designer, PlaygroundSquad 2023

<p><b>Bap.</b></p><h5><b>Game Project 3 - Ecopoint</b></h5><p>Genre: Action-Adventure<br/>Game Engine: Unreal Engine 5.4<br/>Team Size: 14<br/>Duration: 9 Weeks<br/>Platform: PC<br/>Year: 2024<br/></p><ul><li>I pitched the original Game Concept ft. Emil Thoors Hedback</li></ul><h5><b>Game Project 2 - Rocket Rider</b></h5><p>Genre: Action Platformer, Hack &amp; Slash<br/>Game Engine: Unreal<br/>Team Size: 17<br/>Duration: 9 Weeks<br/>Platform: PS5<br/>Year: 2024<br/></p><ul><li>I pitched the original Game Concept.</li><li>Level Design.</li><li>Technical UI Design.</li><li>Geometry Scripting (Level Design Tools).</li></ul><h5><b>Game Project 1 - BEETLEBOT</b></h5><p>Genre: Action, Rogue-like<br/>Game Engine: Tengine (In-House)<br/>Team Size: 12<br/>Duration: 6 Weeks<br/>Platform: PS5, PC<br/>Year: 2023</p><p></p><ul><li>I pitched the original Game Concept.</li><li>I recorded and edited SFX for the game.</li><li>Level Design (Boss Room)</li><li>Main Menu UI Design (Mock-ups).</li></ul><p></p><hr/><p><b>games that makes my head go brr:</b></p><p>Armored Core 6</p><p>Ghost of Tsushima</p><p>The Last of Us</p><p>Metal Gear Rising (Metal Gear series in general)</p><p>Devil May Cry series</p><p>NieR series</p><hr/>

Projects