<p>Hello!<br/>My name is Jonathan and I am currently studying to become a Gameplay designer and scripter at Playgroundsquad.</p><p>Ever since I first discovered the Warcraft 3 Map editor when I was about 12 years old I have been interested in making my own game experiences. Since then I have dabbled in Java, Lua and C++, but most of my coding experience is with C#, mainly for Unity.</p><p>If I am not writing code I enjoy designing classes or bosses for different games.</p><p>My Portfolio page is still very much a work in progress.</p><p><b>School Projects</b><br/>Project 2: <b><i>Death Blade</i></b><br/>Engine: Unity<br/>Role: Gameplay Designer<br/>My focus for this game was designing Combat, Augments, prototyping, UI and QA.<br/></p><p>Project 1: <b><i>Llama Drama, Spit Pit!</i></b><br/>Engine: Tengine<br/>Role: Gameplay Designer and Project Manager.<br/>What I mainly did was designing the towers and their abilities, created a Unity prototype, UI, QA and managed the project.</p>
Jonathan Eriksson
Designer, PlaygroundSquad 2019