Hi!
\r\nA little about me; I'm a 29 year old game programmer who's wrapping up the 2 year game programming program at Playgroundsquad.
\r\nPrior to my education here I've been working in several IT related jobs until I finally decided to go all out for game programming.
\r\nDuring my time here I've been involved in three game projects, Captain Herberos and Underborg (see links bellow).
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In Underborg I was responsible for the following:
\r\n- Player character gameplay and controlls
\r\n- Animation
\r\n- Camera
\r\n- Controll of hammer ( main tool for solving puzzles )
\r\n- Collision, together with Nicklas Johansson
\r\n- Parts of the sound implementation
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In Captain Herberos:
\r\n- Player character controlls, gameplay, collision and health system
\r\n- AI for enemy ships; submarine, rammer and the boss Mr. Artillery
\r\n- Camera
\r\n- Animations
\r\n- GUI
\r\n- Main menu
\r\n- Crew selection menu island
\r\n- Skinned shader for main character and menu island
\r\n- 2D fade effect using shader for the regeneration bars in the HUD
\r\n- FMOD sound implementation with dynamic music and support for dynamic 3D sound
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And in Mechs:
\r\n- All collisoion
\r\n- All sound related
\r\n- Gui
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