<p>I'm a 21 year old programmer, currently studying my second year here at PlaygroundSquad.</p>\r\n<p> </p>\r\n<p>My language of choice when programming is C++ with HLSL and DirectX. I also have some experience with FMod, RakNet and PhysX.</p>\r\n<p> </p>\r\n<h2>School projects:</h2>\r\n<p>Jetbound (5 weeks):</p>\r\n<p>During this project I wrote the character, pickups, checkpoint system and the HUD.</p>\r\n<p> </p>\r\n<p><a href="../../../project/view/projectid/91"></a></p>\r\n<p>Fused (10 weeks):</p>\r\n<p>My main responsibility during this project was the AI. Apart from that I also wrote the camera and the shaders.</p>\r\n<p> </p>\r\n<p>Tales of Towers (6 weeks):</p>\r\n<p>Wrote pathfinding, special abilities, achivements and implemented sound using FMod.</p>\r\n<p> </p>\r\n<h2>Personal projects:</h2>\r\n<p>Tankiac:</p>\r\n<p>My work sample when I applied for PlaygroundSquad. A tank game for 8 players over LAN, featuring different multiplayer modes. Used SDL, SDL_Net and OpenGL.</p>\r\n<p> </p>\r\n<p>VikEngine:</p>\r\n<p>A 2.5d engine using DirectX and HLSL. In early development.</p>\r\n<p> </p>\r\n<p> </p>
Viktor Öfjäll
Programmer, PlaygroundSquad 2009