Dear visitor,
Thank you for stumbling upon my profile!
My name is Samuel, an aspiring game designer currently studying at PlaygroundSquad located in Falun, Sweden.
I have enjoyed games since I was very young. My openmindedness and thirst to learn undeniably comes from my love for games and has been my favourite leisure activity of all. And by practising within this line of work, I hope to encourage even more people to learn through this incredible medium.
I first learned about game development as a profession in upper-middle school, and this inevitably lead me to pursuing a career in the game industry. During this time I studied several fields, including: Programming(C++), 3D Art/Modelling, Animation, Interface Design and Web Design. This gave me a good basis for reaching an understanding of working in the industry and eventually lead me to want to major in the field of game design. This is what lead me to start here on PSQ.
What I specialize in:
- Programming (C++)
- Unity/Unreal Engine
- Scripting (Lua, C#)
- Autodesk Maya
Areas of interest:
- Gameplay Design
- Scripting
- System Design
Game Projects On PSQ:
Laborated, Winter 2018, 5 weeks
What I did:
- Gameplay Design
- Project Management (Using Trello, Google Spreadsheets)
- GDD Writing
- Quality Assurance
- Level Design (Mockup Level, Collision Level)
- Level Polishing
- Scripting (JSON)
Trial Of Odin, Spring 2019, 9 weeks
What I did:
- Gameplay Design
- Project Management
- GDD Writing
- Quality Assurance
- Puzzle Design
- Level Design (Greyboxing, Navmesh, Level Scripting)
- Scripting (INI)
If you are interested in me and like to know more, check out my website and LinkedIn to see all of my projects as well as other credentials!