I first found my interest in programming during my first year of high school during a Python programming course. This led to me making some smaller games in Pygame and at the height of my Python programming I made a Binding Of Isaac clone.
This was enough for me to realise that I wanted to do this professionally and I applied for PSQ. Since then I have been hard at work with C++ as my primary programming language.
Game Project 1: Nuclear Opera
Programmer Lead Managing
Player & World Collisions
Game Project 2: Fear & Mischief
Four Player Movement
- Input system for PS4 & PC
My interests in programming are:
- Procedural Generation
Thanks for looking at my page :)