My name is Erik and I like to make Characters!
I've been working with 3d since 2015 and mainly I've been working in Maya and Zbrush.
Besides the digital 3d work I usually have personal projects on weekends where I recreate some prop/armor in wood from some media I'm currently interested in. A sort of cosplay crafing.
I started this side hobby to get a better understanding of how stuff is built up in real life so I can translate that into my 3d artworks.
I hope that gives a brief summary of who I am =).
Don't Drink the Coolant
During the first game project I was responsible for the enviorment and also helped around the group with problems that arose.
- Tech artist
For this game project I was put in the role of the VFX lead, I created the vast majority of all the VFX in the game and had to learn unitys Shadergraph due to the project being put with an PBR rendering. I was curious how it was to create VFX so I took on the task even though I've never created VFX it before.
- Created Shaders
- Textured some props
- Helped with animation
- Helped with the design of the characters
- Guided people as an VFX lead
- Helped Design the weapons, modeled and textured them
Side projects (Traditional) https://www.instagram.com/erik_lee_props/