Hi!
I’m an aspiring game designer. I believe that my strength lies in being able to see games from a holistic viewpoint while simultaneously focusing on the micro details that make up a game. That versatility helps me put my heart and soul into whatever area of design a game needs. I also really enjoy being part of a team. Very few experiences come close to the exhilaration I feel when I manage to effectively communicate a vision to creative partners, for them to then internalise it and create something better than you ever imagined. I believe that those feelings, coupled with my omnivorous appetite for all fields of game design are the prime motivators behind my dream; to join up with an inspiring team and work hard within it to gain the skills and experience necessary to one day get to lead the creative work of designing a game together with my own team.
Game Project 1 - Subaquatic Secrets
I was the Lead Designer of this project. My responsibilities included:
- Creating and maintaining the GDD
- Gameplay Design
- 2D Level Design
- Feedback Design
- UI Design
- Directing the Sound Designer
- Logo Creation
- Copy Text
Game Project 2 - Heliotrope
I was the Lead Designer of this project. My responsibilities included:
- Creating and maintaining the GDD.
- Movement Design
- Some Level Design & Grayboxing
- AI Design
- Puzzle Design
- Feedback Design
- UI Design
- Directing the Sound Designer
- Logo Creation
- Direction the Trailer
- Copy Text