Hi, I'm William!
A gameplay / generalist programmer that loves to take on new challenges.
During my time at PlaygroundSquad I've learned a lot of valuable skills. Everything from gameplay programming to engine development and much more. On top of the programming, I have also learnt different workflows in popular modern engines, such as Unreal Engine, Unity and Godot.
I am also proficient in collaborative group work, source control (Git), and working with the PS5 SDK.
Check out my Portfolio and LinkedIn if you want to know more about what I've done!