<p>Hello!</p><p>I've always been fascinated by video games and wanted to know what made\nthem tick. Ever since middle school I was set on becoming a\nprogrammer, but I didn't take my first steps until high school, where I learned the fundamentals of JavaScript and C#. </p><p><br/></p><p>During my free time, I've been experimenting with Unity, and the 3 different projects I currently work on are: <br/>My own TRPG, inspired by Avatar: The Last Airbender and Golden Sun; an app for the Trading Card Game Yu-Gi-Oh!, which utilizes an API; and recreating as much as I can from Golden Sun, a GBA game I grew up with. </p><p>All projects can be found on my GitHub. <b><i>[link GitHub]</i></b></p><p><b><i><br/></i></b></p><p>While Unity is the only engine I have experience with, I do want to get acquainted with Unreal Engine and learn more C++</p><hr/><p><b>Game\nProject 1: Resilient</b><br/></p><p></p><ul><li>Controller Support (XInput)</li><li>UI Menus</li><li>Projectile System</li><li>Added Animations to the game</li><li>Doors (for unlocking the next level)</li></ul><p></p>\n<p>\n<b>Game\nProject 2: Heliotrope</b></p><p></p><ul><li>Input (Includes Remapping)</li><li>UI, including UI animation</li><li>system for poison mist and instant death zones</li><li>Controller Rumble (scrapped)</li><li>Turret Mechanic</li><li>Added SFX to the game</li></ul><p></p><hr/><p><b>My current interests within programming are:</b></p><p></p><ul><li>Gameplay Systems</li><li>UI</li><li>Machine Learning</li><li>AI</li></ul><p><b>Programming languages I have experience with:</b></p><p></p><p></p><p></p><p></p><ul><li>C#</li><li>C++</li></ul>
André Skagerud
Programmer, PlaygroundSquad 2020