Kieran Kharin

Kieran Kharin

Programmer, PlaygroundSquad 2020

<p>Hello, my name is Kieran Kharin and I am a :sparkles: programmer :sparkles: <br/></p><p>My programmer journey started a few years ago when we were making simple games in Scratch at school. That's when I spent hours on trying to figure out how to add a new cool feature to the game, and the satisfaction of actually seeing the working result was totally worth it! After Scratch, I moved on to making my first simple games in Unity and Monogame, from dating simulators and 2D RPGs to 3D horror games.<br/></p><p>Programming languages I am experienced with are python and c#, and I am currently working on improving my C++ skills. The engines I've been working in up to this point are mostly Tengine (PlaygroundSquads in-house engine) and Unity.</p><p>The game projects I've worked on during my time at PlaygroundSquad so far:<br/>Game project 1:<b> Resilient<br/></b></p><ul><li>Enemy behavior, pathfinding</li><li>3D main menu with a camera transitioning between different positions</li><li>In-game UI</li></ul><p>Game project 2: <b>Fear &amp; Mischief</b></p><p></p><ul><li>AI behavior</li><li>Sound implementation</li><li>UI features</li></ul><p></p><p></p><p>Here you can find a link to my portfolio where you can get to know a bit more about me and also the projects I've been working on: <a href="https://sites.google.com/view/vladimirkharin">Portfolio</a></p><p>If you want to contact me, here is my e-mail address: tostickwithmaslo@gmail.com</p>

Projects