Anton Edvardsson

Anton Edvardsson

Programmer, PlaygroundSquad 2017

<p>Hello, I'm a programmer <strong>generalist</strong>. I mainly write in <strong>C++</strong>, and <strong>C#</strong> whenever I work in <strong>Unity</strong>, but I'm also familiar with <strong>Lua</strong>, <strong>HLSL</strong> and <strong>GLSL</strong>, in descending order of knowledge. Because I'm a generalist, I take on whatever task that is thrown at me, however, I prefer to write robust and user-friendly <strong>systems.</strong> I am experienced with <strong><a href="http://tengine.se/">Tengine</a></strong> (in-house engine), <strong>Unreal Engine 4</strong>, <strong>Unity</strong> and <strong>Love 2D</strong>, again, in descending order of knowledge.<br/> I also got a certificate in <strong>Unreal Engine 4</strong>, which you can view <a href="https://www.udemy.com/certificate/UC-1AYOAOSX/">here</a>.</p><p>You can contact me via email: <a href="mailto:jobs.antoedva@gmail.com">jobs.antoedva@gmail.com</a></p><p>Other handy links:<br/><a href="https://antoedva.wordpress.com/porfolio/">https://antoedva.wordpress.com/porfolio/</a><br/></p><p><a href="http://www.github.com/antoedva">www.github.com/antoedva</a></p><p></p><p></p><p></p>

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