<p>Sylvester Gustafsson Grönlund</p>\r\n<p>20 year old Programmer student from falun, dalarna.</p>\r\n<p> </p>\r\n<p>Thing ive done/worked/been on:</p>\r\n<p>Lady Bazooka 2.0(School Project):</p>\r\n<p>http://playgroundsquad.com/Falun/project/view/projectid/156</p>\r\n<p>Lady Bazooka(School Project):</p>\r\n<p>http://playgroundsquad.com/Falun/project/view/projectid/154/showPager/1</p>\r\n<p>Midgård Madness(School Project):</p>\r\n<p>http://playgroundsquad.com/Falun/project/view/projectid/146/showPager/1</p>\r\n<p>Dice programming competition:</p>\r\n<p>http://www.dice.se/dice-programmeringstavling/</p>\r\n<p>Global Game Jam:</p>\r\n<p>http://globalgamejam.org/2015/games/terra-pericolosa</p>\r\n<p>Falunacy Game Jam with Jonatan Olsson:</p>\r\n<p>(just video)https://www.youtube.com/watch?v=r_oKWxlvmXg</p>\r\n<p>------------------------------------------------------------------------------</p>\r\n<p>Lady bazooka 2.0:</p>\r\n<p>http://www.sylvgron.com/portfolio/pages/lady_bazooka_v2.html</p>\r\n<p> </p>\r\n<p>Lady bazooka:</p>\r\n<p>Menu</p>\r\n<p>- code</p>\r\n<p>- Fixed so alot can be created from .json files</p>\r\n<p>- Score screen</p>\r\n<p>- Character Select</p>\r\n<p>Morpheme</p>\r\n<p>- Implementation</p>\r\n<p>Components</p>\r\n<p>- Physics Component</p>\r\n<p>- Explosion Component</p>\r\n<p>- Morpheme Animation Component</p>\r\n<p>Box2D(Physics engine)</p>\r\n<p>- Implementation</p>\r\n<p>- Helper functions for loading bodys(physics objects) from .json</p>\r\n<p>- Callback classes</p>\r\n<p>Gameplay</p>\r\n<p>- Jumping</p>\r\n<p>- melee</p>\r\n<p>- Playing animations</p>\r\n<p>- aiming (animation)</p>\r\n<p>Other</p>\r\n<p>- Loading Screen</p>\r\n<p>- SplashScreen</p>\r\n<p>- Alot of Bug Fixing</p>\r\n<p> </p>\r\n<p> </p>\r\n<p>Midgård madness:</p>\r\n<p>What I did: <br />- GUI <br />- UI <br />- Particle system <br />- Menu(highscore, options, etc) <br />- Score screen <br />- States</p>\r\n<p> </p>
Sylvester Grönlund
Programmer, PlaygroundSquad 2014