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Hannah Molin

Artist, PlaygroundSquad 2013

<p>&nbsp;</p>\r\n<p><a href="http://hannahmolin.crevado.com">Click here for my full portfolio</a></p>\r\n<p>&nbsp;</p>\r\n<p>Mitt namn &auml;r Hannah Molin, studerande grafiker h&auml;r p&aring; PSQ. Jag sysslar fr&auml;mst med humanoid karakt&auml;rsdesign och 2D art men s&ouml;ker vidare kunskaper i 3D.</p>\r\n<p>I spelprojektet "Chaser" var jag huvudsakligen character artist och gjorde concept, modellerade, texturerade och assisterade med animationen av huvudkarakt&auml;ren.</p>\r\n<p>I v&aring;rat andra spelprojekt, "Defence of Yggdrasil" arbetade jag som 2D artist och sk&ouml;tte det mesta interface i spelet. Jag designade och modellerade &auml;ven en av v&aring;ra fiender; &Auml;lvan.</p>\r\n<p>&nbsp;</p>\r\n<p>My name is Hannah Molin, studying graphical art here at PSQ. I mostly work with humanoid character design and 2D art but aspire in learning more about 3D art.</p>\r\n<p>In our game project "Chaser" I was mainly a character artist, thus concepted, modelled, textured and assisted in animating the main character.</p>\r\n<p>In the second game project, "Defence of Yggrasil" I worked as 2D artist and took care of most of the interface in the game. I also designed and modelled one of our enemies; the Fairy</p>

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