<p>For recent demos and updates on my status I recommend you visit my portfolio:</p>\r\n<p><a href="http://www.lindestrom.com/">http://www.lindestrom.com/</a></p>\r\n<p>-------------------------------------------------------------------------------</p>\r\n<p>*THE INFORMATION BELOW MIGHT BE OUTDATED*</p>\r\n<p>I'm a 21 year old human male, currently studying at PlaygroundSquad.</p>\r\n<p>Pre PlaygroundSquad I spent my time in high school with specialization on technology/IT. As a graduation project in high shcool I created a game on my own to learn some real C++ with some help from SDL, which later became my portfolio to PSQ.</p>\r\n<p>At moment im trying to get the most out of the education at PlaygroundSquad. Trying to learn as much as possible so if I get the chance to get some crash course from an artist in Maya i take it, but put most time and focus on my main field which is C++, HLSL and Direct X.</p>\r\n<p> </p>\r\n<p>First Project: Dakota James ( 5 weeks )</p>\r\n<p>Trailer Missing!</p>\r\n<p>Post-mortem: Hard to estimate how much time certain tasks will take, Important to communicate.</p>\r\n<p> </p>\r\n<p> </p>\r\n<p>Global Game Jam: Switch ( 48 Hours (+ 2 to include joypad support) )</p>\r\n<p>Trailer: <a href="http://www.youtube.com/watch?v=8hgsXlhdtUc">http://www.youtube.com/watch?v=8hgsXlhdtUc</a></p>\r\n<p>Post-mortem: We got a whole game in 48 hours!!!, the shortage of time led to rather bad code structure.</p>\r\n<p> </p>\r\n<p> </p>\r\n<p>Second Project: Dynasty Of Zealots ( 10 weeks )</p>\r\n<p>Trailer: <a href="http://www.youtube.com/watch?v=ezu9tRFrr-8">http://www.youtube.com/watch?v=ezu9tRFrr-8</a></p>\r\n<p>Post-mortem: To much work was dependant on the artists, Didn't test the ideas with a proper prototype to see if they worked, Did really good even tho we had a shortage of artist.</p>\r\n<p> </p>\r\n<p> </p>
Anton Lindeström
Programmer, PlaygroundSquad 2009