Toni Videgren

Programmer, PlaygroundSquad 2020

I gained my aspirations to become a Programmer during a Java course from my last year in high school. There I also took a course in math specialization where I learnt most of what I know about linnear algebra and increased my problem solving skills. 

My time here at PSQ has been wonderful and full of opportunities to test new as well as old knowledge and experience. 

I have my portfolio linked on my profile but here it is again just in case.


What I did in the projects

1. Subaquatic Secrets

2. Fear & Mischief

  • Made almost every Item related functionality

  • Implemented most VFX and Animations


Areas of Game Programming I'm interested in

  • Gameplay
  • Animation
  • AI
  • UI/UX

Tools 

  • Github/GitLab
  • Trello

Languages 

  • C++
  • C#
  • Java

Engines 

  • Tengine
  • Unity