I always look for new ways to challenge myself and have been involved in game project with roles that touches upon just about every aspect of video game artistry. My focus, however, is animation and modeling of human characters.
Prior education
2010-2013 University of Skövde - Attended the game art program
2009-2010 Södertörn University - Studied courses in graphical/web design as well as basic database and java programming
Software
Maya, Mudbox, Photoshop, 3Ds Max, UDK
Additional software: ZBrush, xNormal, Marmoset Toolbag 2, Adobe After Effects, Motionbuilder, Matchmover
Portfolio: www.timoliverhaag.com
Phone: +46 (0)73 416948
Mail: tim.haag@hotmail.com