Hello!Ā
I'm Sebastian and I'm a student Game Designer with a current focus on level & combat design. I love crazy concepts that has my head spin around with new ideas to try in games. I excell in visual scripting in both Unreal and Unity, working hard and learning everything I can, to solve every problem I come across.
Game Project 3 - Upcoming
Genre: x
Game Engine: x
Team Size: x
Duration: 9 Weeks
Platform: x
Year: 2024
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Game Project 2 - Rocket Rider (Currently Ongoing)
Genre: Action Platformer, Beat-Em-Ups
Game Engine: Unreal
Team Size: 17
Duration: 9 Weeks
Platform: PS5
Year: 2024
- I pitched the original Game Concept.
- Level Design & Level QA (Quality Assurance)
- Geometry Scripting Tools (For Level Design)
Game Project 1 - BEETLEBOT
Genre: Action, Rogue-like
Game Engine: Tengine (In-House)
Team Size: 12
Duration: 6 Weeks
Platform: PS5, PC
Year: 2023
- I came up with the Game Concept.
- I recorded and edited SFX for the game.
- Level Design, Made the boss room.
Games I Like:
Armored Core 6
Ghost of Tsushima
The Last of Us
Metal Gear Rising (Metal Gear series in general)
Devil May Cry series
NieR series