Patricia Fehrm

Artist, PlaygroundSquad 2014


My name is Patricia Fehrm. I aim to be a professional character and environment artist, I am also specialized in 2D art.


Bark Boat Dash (5 weeks)

Console: PC

Roles: Concept artist, UI artist, Texture artist, Prop modeling

Info: First school game project. I concepted the different environments, designed the games logo and a lot of textures for the environment. I also made 3D props, such and rocks and mushrooms.

Taco Terror: Finding Pedro (48 hours)

Console: PC

Roles: Concept artist, Pixel artist, Cutscenes

Info: Entry for Global Game Jam 2015. I concepted the main characters and designed all the cutscenes using pixel art.

Evoke (9 weeks)

Console: PSVita

Roles: Technical artist, Animator, Concept artist

Info: Second school game project. I concepted the game logo, characters and some art for the menu page. I even made presentation graphics. My longest role was tech art; where I mapped, rigged and animated characters. Additionally, I concepted some effects.


Software Experience:

Autodesk - Maya

Autodesk - Mudbox

Adobe - Photoshop

Marmoset Toolbag 2