Mattias Rotman

Artist, PlaygroundSquad 2014

About

Hello!

I'm Mattias and I aspire to become a part of the game development industry as a graphics artist.

Projects

Bark Boat Dash (5 week school project for the PC)

Role: General Artist

Responsibilities:

Concept art, rigged and skinned various items and ui elements, animation, making particle effects, 3D modelling, making powerup icons and various UI elements, creating the water shader, hand painted the textures including the skybox and I created the menus and loading screen.

Lady Bazooka (9 week school project for the PS3)

Role: Animator and VFX Artist

Responsibilities:

Concept art, creating and setting up the animation network in morpheme, rigging and skinning, animating the playable characters and creating the visual effects.

Terra Pericolosa (48 Hour Game Jam Project)

Role: 2D Artist (Pixel Art)

Responsibilities:

I made the space backgrounds, the captain portrait, planet and ship textures.

Software

Autodesk Maya

Autodesk Mudbox

Adobe Photoshop

Zbrush

Santiago Orgaz xNormal

Crazybump

NaturalMotion Morpheme

Game Maker