My name is Mattias Agartsson, and the direction I'm heading towards is game design as well as the more technical kind of artist. I've previously studied art and graphical programs such as Autodesk Maya and the Adobe Creative Suite Production programs before I gained interest in participating in the reasoning and thought behind game design choices, and would rather create visual concepts than fine polished graphics for final use, like storyboarding.
My passions for design lies partially in narrative and creative writing, but burns stronger for larger complex systems of attributes and features that connect to make a whole. My strength lies in thinking, writing and analysing, and I'm most often in tune with the greater whole.
I'm generally calm and collected, and in projects I assume a more analytical and supportive role, suggesting logical solutions to problems and providing insight.