Mathias Karlsson

Artist, PlaygroundSquad 2014

Environment & Prop Artist



Resume: PDF


Greetings traveler!

My name is Mathias and I'm a 3D artist with a passion for creating worlds.
I recently finished my internship at Gaming Corps where I got to work on the game The Descendant.
As my internship came to an end it also meant that it was time to graduate from PlaygroundSquad.

I'm a 3D generalist whom likes to tinker with a lot of things. Modeling, texturing and rigging everything from the smallest props to the bigger environment pieces.

I'm a hard working yet relaxed person with a thirst for knowledge and challenges.

Currently looking for work.



The Descendant
Art internship at Gaming Corps
-Creating 2D & 3D assets
-Asset optimization
-Set dressing


Lady Bazooka - PS4 port - Tengine
Lead Artist, 3D-modeling

Mar 2015 - Maj 2015 (9 weeks)
Lady Bazooka - Game Project, PS3 - Tengine
3D-modeling, environment, lightbaking, technical

Jan 23-25 2015 (48 hours)
Terra Pericolosa - Global Game Jam, Tengine

Nov 2014 - Dec 2014 (5 weeks)
Midgård Madness - Game Project, PC - Tengine
3D-modeling, rigging & skinning, environment tileable modules


Software Experience

Autodesk - Maya
Adobe - Photoshop
Epic - Unreal Engine 4
Quixel - Suite
Unity 3D
Santiago Orgaz - xNormal