Artist Class Representative for year 2022, 2023 and 2024.
My portfolio
Hello!
I am a very social person who loves to meet new people, sharing knowledge and to problem solve. I have a passion for art and everything 3D related. I love concepting, modelling and making the creations come to life with animations. I’m eager to continuously learn and grow.
Got any questions? Don't hesitate to contact me on my e-mail and feel free to check out my ArtStation or connect with me on my LinkedIn.
Software I use daily include Autodesk Maya, Adobe Substance Painter, Photoshop and Unreal Engine.
Game Project 3 - Ecopoint
Genre: Action-Adventure
Game Engine: Unreal Engine 5.4
Team Size: 14
Duration: 9 Weeks
Platform: PC
Year: 2024
- Animation.
- Concept art.
- Illustrations.
- Rigging.
- Scripting.
- Technical Animation.
Game Project 2 - Driveback: San Juego
Game Engine: Unreal Engine 5.1
Team Size: 15
Duration: 9 Weeks
Platform: PS5, PC
Year: 2024
- Concept art.
- Environment set dressing.
- Illustrations for credits.
- Performance optimization.
- Props creation & texturing.
- Scripting, created assets + materials.
- VFX.
SwedishGameAwards-Nominees-2024
Game Project 1 - BEETLEBOT
Genre: Action, Rogue-like
Game Engine: Tengine (In-House)
Team Size: 12
Duration: 6 Weeks
Platform: PS5, PC
Year: 2023
- Concept art.
- Created Enemy & Boss , sculpting, re-topo, uv-mapped, texturing.
- Illustrations for credits.