My name is Johan Sichtling and I'm an aspiring environment, vehicle and prop artist with a preference towards more realistic art styles. I have experience of working on several different projects and game engines.
My key skills include:
* High- and low polygon modelling.
* Efficient UV-mapping.
* Texture creation and baking.
* Terrain creation.
For more work samples, breakdowns, more information, my CV or my contact information please visit my portfolio website:
For questions or inquiries, don't hesitate to contact me at: firstname.lastname@example.org