About me
Hi my name is Danny, a guy from a small town, with big dreams.
I grew up during the marvelous days of local couch gaming playing with friends.
Now I strive to create awesome games with great gameplay to grasp the old school, multiplayer experience.
My roles during our game projects:
Punch Party:
Level design
SFX design
Quality assurance
Playtesting
Song of the bardbarian:
Lead designer
Project owner
Level design
Gameplay design
Enemy design
Project management