Daniel Wikström

Artist, PlaygroundSquad 2019

Hi, my name is Daniel I'm a 3D student who specializes in Environments and Lighting. I really enjoy creating environments and 3D worlds. My goal is to become a Light artist in the industry.

I do most of my work in Maya, Substance Painter, and Unreal engine. I also try to learn new programs such as Substance Designer, Blender, and Quixel Mixer to widen my knowledge. Apart from working with 3D, I spend my free time cooking and baking, but mostly baking. It is always really fun to make something from nothing!


Best regards.