Anna Johansson

Designer, PlaygroundSquad 2014

Hello and welcome to my page!

My name is Anna Johansson and I'm a 22 year old QA - currently working at Starbreeze in 
Stockholm, Sweden.

One of my biggest strengths is my keen eye for improving efficiency. Identifying potential trouble at an early stage is my passion, where my natural curiosity shines.

I'm willing to test anything within my area of expertise - for a better understanding of the people around me. How they work, how I might be working in the future, and to earn as much experience
as possible.


September 2015 - Lady Bazooka - Game project 3

My role: Game Designer, Manager, Project Leader & QA.

  • Team: 13 members
  • Project duration: 9 weeks
  • 2-4 players
  • Genre: Action/party
  • Developed for: PS4
  • Engine: Tengine


Mars 2015 - Grav-i-Bots - Game project 2

My role: Game Designer, Manager, Project Leader & QA.

  • Team: 9 members
  • Project duration: 9 weeks
  • 2-4 players
  • Genre: Action/Party
  • Developed for: PS4
  • Engine: Tengine


Jan 2015 - Game Jam (Global Game Jam 2015)

My role: Game Designer

  • Team: 3 members
  • Project duration: 2 days (48h)
  • 2-4 players
  • Board game


Nov 2014 - Kronhjort - Game project 1

My role: Game Designer, Level Designer, Manager & QA.

  • Team: 10 members
  • Project duration: 5 weeks
  • Singleplayer
  • Genre: Runner
  • Developed for: Windows PC
  • Engine: Tengine


Oct 2014 - Game Jam (Faluncy 2015)

My role: Game Designer

  • Team: 5 members
  • Project duration: 2 days
  • 2-4 players
  • Genre: Last man standing
  • Developed for: Windows PC
  • Engine: Unity