I am a 20 year old chap with an avid interest for computer sciences, physics, history, military things and of course, animation! At work I am a relatively serious and hard working person, but that doesn't prevent me from appreciating jokes and humor. When I am not working I dedicate myself to outdoor recreation through Airsoft, which is basically Paintball without the paint. I do this when the weather allows and when it doesn't I dedicate myself to political role play as well as digital creative work. During my school years I often engaged with video games but have lately cut it down a notch. Nowadays I show my passion for games through the creation of game content, such as animations, but also through irregular game sessions.
Dino Jump - As the sole animator my primary area of responsibility was all animation, as well as rigging. Beside that I also worked on the environment somewhat.
Song of the Bardbarians - As part of the animation team, I was solely responsible for the animations of one enemy AI unit, namely the orc. For a plethora of reasons the final animations were however not implemented, which was unfortunate but the game fortunately did not suffer for it since there at least were no missing animations.